To continuously detect the position of the nose.To turn on the video feed, from the Human Body Detection palette, drag and drop turn on video on stage with () % transparency block replace 0 with 25.Drag and drop when I receive () block from Controls palette, choose game from the drop-down.Now, let’s make another script in the bird sprite to control it using our nose whenever we click on the Start button. To make the costume change visible, place the wait () block from the Controls palette, and write 0.05 into the space given.Next, place the next costume block from the Looks palette into the forever block.Now, to make the bird look like it is flying, place a forever block from the Controls palette.Now, set the initial position of the bird to x as 0 and y as 0 using the go to x () y () block from the Motion palette.Also, to bring the bird to the front layer, place go to () layer block below the show block.From the Looks palette, place show block.Now to make the bird move forward, place point in direction () block from the Motion palette.Thus, drag and drop when I receive () block from the Events palette and choose begin game from the drop-down.Making the Bird Moveįirstly, we will first set up the bird sprite as soon as the game begins. Now, let’s come back to our main bird sprite. Step 4: Writing the Script for the Flappy Bird's Bird Sprite You can name the game or add the title sprite according to your choice. This is an optional sprite to make the stage look better. The next sprite if the game over sprite that should appear as soon as our bird touches any of the pipe sprites. You may notice that we have used numbers as costumes, you can simply display the score in the variable too. We have used two numbers of sprites to show the score in two-digits. As soon as the bird crosses the hurdle of pipe the score should increase by changing the next costume. The next two sprites show the score of the player. As soon as the game begins, they should begin to move in continuously by changing the Y position randomly. On clicking the green flag, these sprites should be hidden. Upon clicking the start button, the game starts and the pipe hurdles start moving. The next two sprites are for the floor and the scripts written in them make them move continuously. This sprite is the hero of our game, we will discuss the scripts into this sprite in the later part of the project. With the start of the game, the score is set to 0. The logo appears every time we start the game by clicking on the green flag. We will briefly understand them and go back to writing our main script. Once you open the script, you will notice a lot of sprites and their scripts. Choose the File option to open up the downloaded script.Once you have downloaded the script, go to PictoBlox.You can download the script from the link given here. We have already written the script to set up the stage and project. In this video, we will mainly focus on writing the script to control the bird with the nose. Step 3: Setting Up the Stage for the Flappy Bird Game Choose the Human Body Detection Extension and wait for a little while till the models get loaded.Click on the board button and select evive.The latest version of PictoBlox, which you can download from here.You’ll need the following things to make the make your own logo quiz:
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